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Main Forum - Category:Games & Fun Questions
Who wants a game of werewolf?
Here are the game mechanics:
The Rules Setting Up Assemble a group of players. An odd number is best, although not absolutely mandatory. There should be at least seven players; nine or eleven is better. Assign a role for each player: * One "Moderator" (I will be the moderator) * Two "Werewolf" * One "Villager (Seer)" * All the rest "Villager" I will send you a message on what is your role. Each player must keep it secret. Two players are now secretly werewolves. They are trying to slaughter everyone in the village. Everyone else is an innocent human villager; but one of the villagers secretly has the Second Sight, and can detect the taint of lycanthropy. The Game: Night and Day The game proceeds in alternating night and day phases. We begin with Night. At Night, the moderator tells all the players "Close your eyes." Everyone should. The moderator says "Werewolves, open your eyes." The two werewolves do so, and look around to recognize each other. The moderator should also note who the werewolves are. The moderator says "Werewolves, pick someone to kill." The two werewolves silently agree on one villager to tear limb from limb. (It is critical that they remain silent. The other players are sitting there with their eyes closed, and the werewolves don't want to give themselves away. If you are the werewolves, just send me a message of who do you want to kill. When the werewolves have agreed on a victim, and the moderator understands who they picked, the moderator says "Werewolves, close your eyes." The moderator says "Seer, open your eyes. Seer, pick someone to ask about." The seer will then send me a message asking me if that particular person is a werewolf. (Again, it is critical that this be entirely silent -- because the seer doesn't want to reveal his identity to the werewolves.) I will then post the word "You're right, my dear seer". if the seer pointed at a werewolf, and "You're wrong, my dear seer" if the seer pointed at an innocent villager. The moderator then says "Seer, close your eyes." The moderator says "Everybody open your eyes; it's daytime. And you have been torn apart by werewolves." He indicates the person that the werewolves chose. That person is immediately dead and out of the game. He then reveals his role. Now it is Day. Daytime is very simple; all the living players gather in the village and lynch somebody. The mob wants bloody justice. As soon as a majority of players vote for a particular player to die, the moderator says "Ok, you're dead." That player then reveals his card, and the rest of the players find out whether they've lynched a human, a werewolf, or (oops!) the seer. There are no restrictions on speech. Any living player can say anything he wants -- truth, misdirection, nonsense, or bareface lie. Contrariwise, dead players may not speak at all. As soon as the sun comes up and the moderator indicates that someone is dead, he may not speak for the rest of the game. No dying soliloquies allowed. Similarly, as soon as a majority vote indicates that a player has been lynched, he is dead. If he wants to protest his innocence or reveal some information (like the seer's visions), he has to do it before the vote goes through. No player may reveal his role, to anyone, except when he is killed. All you can do is talk. Once a player is lynched, night falls and the cycle repeats. Everyone closes their eyes, the werewolves (or werewolf) secretly select someone to kill, the seer (if alive) secretly learns another player's status; then the sun rises, one player is found dead, and the remaining players begin to discuss another lynching. Repeat until one side wins. Winning The humans win if they kill both werewolves. The werewolves win if they kill enough villagers so that the numbers are even. (Two werewolves and two humans, or one werewolf and one human.) At that point they can rise up and slaughter the villagers openly. So ano? sinong interesado? Share this post (facebook, email, twitter, etc) at pagpapalain ka ng husto.
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